With experience spanning over 11 years, our course instructor has worked across various technologies and programming languages such as HTML, CSS, SQL, Python, Django, Go, Elixir, Phoenix Framework, Dart, Flutter, etc.
Has worked extensively with Python, specially for web & api development using Django. Geospatial and realtime systems
Provides consultancy for various businesses and works on a SASS startup
Masters of Marketing Management, B. E (Mechanical), Diploma (Mechanical)
1. Age – 18 to 25 yrs.
2. Programming Experience – Never coded, beginner or basic knowledge.
Course Methodology and approach
1. Hands-on approach to learning.
2. The approach is –
• Introduce the topic.
• Introduce a question.
• Explain the concepts while solving the question.
• Give short exercises or assignments to memorise the concept.
From 21st July to 31st July, 8.00pm to 9.30pm (Except for Saturday)
The following is the list of topics that would be covered, the topics are enough to cover all the basics and get the students started into python.
2. Basic Data Types
3. Decision Making – If and Else
5. Static Typing
7. Loops – for, while
13. Object Oriented Programming
14. Files Handling
15. Error handling
18. Magic Methods
Design your own game using Python ” Space Invaders Demo” (As shown above)
After taking this course students will have learned enough to have a descent understanding of Programming and Python in general. With the right fundamentals in place, students can pursue other Intermediate or Advanced courses to further enhance their knowledge.